Wanderers' Coalition: Difference between revisions
Created page with "{{Infobox organization | name = Wanderers' Coalition | membership = 9,000 | headquarters = Pirtair | legality = Legal in Pirtair, tolerated elsewhere | type = Guild | races = Elves, humans, ratori, atpians, serpents, dwarves }} The Wanderers' Coalition is primarily a mercenary guild and a melting pot of fighters. The coalition deals in specialized services, such as bodyguards that can blend into the crowd, small armies to defend large caravans, and they even offer entire..." |
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Revision as of 21:11, 14 July 2025
| Name | Wanderers' Coalition |
|---|---|
| Membership | 9,000 |
| Headquarters | Pirtair |
| Legality | Legal in Pirtair, tolerated elsewhere |
| Type | Guild |
| Races | Elves, humans, ratori, atpians, serpents, dwarves |
The Wanderers' Coalition is primarily a mercenary guild and a melting pot of fighters. The coalition deals in specialized services, such as bodyguards that can blend into the crowd, small armies to defend large caravans, and they even offer entire military operation planning if someone has enough money.
The defining characteristic of the Wanderers' Coalition isn't just the muscle, the client is also purchasing their skill and loyalty. The guild is made up of professionals who take their contracts seriously, and it is said that a coalition mercenary would die before breaking their contract. The diversity of the coalition gives them an edge against ordinary mercenary groups, too. They can adapt to just about any situation because they've likely got someone who has already faced somethin similar before.
