Wanderers' Coalition: Difference between revisions

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Created page with "{{Infobox organization | name = Wanderers' Coalition | membership = 9,000 | headquarters = Pirtair | legality = Legal in Pirtair, tolerated elsewhere | type = Guild | races = Elves, humans, ratori, atpians, serpents, dwarves }} The Wanderers' Coalition is primarily a mercenary guild and a melting pot of fighters. The coalition deals in specialized services, such as bodyguards that can blend into the crowd, small armies to defend large caravans, and they even offer entire..."
 
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| name = Wanderers' Coalition
| name = Wanderers' Coalition
| membership = 9,000
| membership = 9,000
| headquarters = Pirtair
| headquarters = [[Pirtair]]
| legality = Legal in Pirtair, tolerated elsewhere
| legality = Legal in [[Pirtair]], tolerated elsewhere
| type = Guild
| type = Guild
| races = Elves, humans, ratori, atpians, serpents, dwarves
| races = [[Elf|Elves]], [[Human|humans]], [[Ratori|ratori]], [[Atpian|atpians]], [[Serpent|serpents]], [[Dwarf|dwarves]]
}}
}}
The Wanderers' Coalition is primarily a mercenary guild and a melting pot of fighters. The coalition deals in specialized services, such as bodyguards that can blend into the crowd, small armies to defend large caravans, and they even offer entire military operation planning if someone has enough money.
The Wanderers' Coalition is primarily a mercenary guild and a melting pot of fighters. The coalition deals in specialized services, such as bodyguards that can blend into the crowd, small armies to defend large caravans, and they even offer entire military operation planning if someone has enough money.

Latest revision as of 20:56, 22 July 2025

Name Wanderers' Coalition
Membership 9,000
Headquarters Pirtair
Legality Legal in Pirtair, tolerated elsewhere
Type Guild
Races Elves, humans, ratori, atpians, serpents, dwarves

The Wanderers' Coalition is primarily a mercenary guild and a melting pot of fighters. The coalition deals in specialized services, such as bodyguards that can blend into the crowd, small armies to defend large caravans, and they even offer entire military operation planning if someone has enough money.

The defining characteristic of the Wanderers' Coalition isn't just the muscle, the client is also purchasing their skill and loyalty. The guild is made up of professionals who take their contracts seriously, and it is said that a coalition mercenary would die before breaking their contract. The diversity of the coalition gives them an edge against ordinary mercenary groups, too. They can adapt to just about any situation because they've likely got someone who has already faced somethin similar before.