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  • Secoa, similar to Pondmanor, attempted to engage in tolerant, non-human trade primarily with orcs. Secoa is known for its love of festivals with mu [[Category:Human]] ...
    1 KB (157 words) - 19:06, 7 July 2025
  • ...ife and the produce is generally bountiful. The marketplace has the normal human goods such as produce and local crafts, but it also has atpian goods rangin [[Category:Human]] ...
    1 KB (172 words) - 19:56, 7 July 2025
  • ...institutes but they are almost exclusively restricted to humans only. Non-human children either remain uneducated or simply learn within their poor communi ...
    1 KB (193 words) - 18:46, 7 July 2025
  • [[Category:Human]] ...
    962 bytes (150 words) - 20:52, 7 July 2025
  • [[Category:Human]] ...
    1,016 bytes (158 words) - 20:26, 7 July 2025
  • [[Category:Human]] ...
    971 bytes (161 words) - 18:36, 7 July 2025
  • [[Category:Human]] ...
    1,013 bytes (162 words) - 20:45, 7 July 2025
  • | languages = Human }}Alkland is a human nation steeped in control and domination. Alklanders have other races worki ...
    4 KB (592 words) - 21:33, 7 July 2025
  • [[Category:Human]] ...
    1 KB (176 words) - 18:53, 7 July 2025
  • [[Category:Human]] ...
    1 KB (190 words) - 20:34, 7 July 2025
  • | languages = Elvic, ratori, orc, dwarven, human ...
    3 KB (384 words) - 21:11, 7 July 2025
  • | languages = Human, ratori ...
    3 KB (491 words) - 23:40, 6 July 2025
  • | languages = Elvic, ratori, human ...
    4 KB (596 words) - 21:07, 7 July 2025
  • | languages = Elvic, ratori, human ...
    4 KB (652 words) - 22:38, 9 July 2025